Cannot implement Botania as dependency in mod files.
rguy98 opened this issue ยท 6 comments
Version Information
Forge version: 1.16.5 - 36.1.16
Botania version: 1.16.5 - 4.16
Further Information
Link to crash log: https://pastecode.io/s/1xiPjtgNy3
Steps to reproduce:
- Use CurseMaven to import Botania as a dependency
- Attempt to load the mod client-side
What I expected to happen: The game loads properly
What happened instead: The game crashes when attempting to load Botania
Try using 1.16.5-417-SNAPSHOT
as the version if you are still hoping to get mojmap working.
Update: Managed to get the game to load all the mod files by fixing the build.gradle:
https://pastecode.io/s/9bpASBQ3Vm (The build.gradle)
Unfortunately, this brings another error regarding duplicate instances of the method name "getGravity":
https://pastecode.io/s/1R4ycwaOx2
If a solution could be found to this it'd be much appreciated. I have no idea why this is happening since I have not added any files yet; therefore it is unusual this is happening.
Probably caused by your choice of using official mappings, looks like some conflicting names after deobf...
That's gonna require a breaking API change, though I don't think any mod actually uses this. On official mappings, EntityManaBurst
has two getGravity
methods - the override of IManaBurst#getGravity
, and the override of what is called getGravityVelocity
on MCP mappings.