arbitrary entropinnyum consumes tnt
natedogith1 opened this issue ยท 4 comments
Mod Loader
Fabric
Minecraft Version
1.18.2
Botania version
1.18.2-431
Modloader version
Fabric: Loader 0.13.3 + API 0.51.0
Modpack info
No response
The latest.log file
n/a
Issue description
When TNT explodes, an arbitrary entropinnyum in range consumes it. From testing, it seems like it's the first one placed, until you reload and then it seems to be a single random one.
Steps to reproduce
No response
Other information
No response
There is no guarantee provided that the closest one will consume it. It's basically up to the order in which the block entities tick.
My issue is more that if you build something that happens to work with the initial order, it can unexpectedly break when the world reloads. Making it use closest entropinnyum would be ideal, but even just selecting a random one in range would be an improvement.
well, the problem is that it isn't the tnt selecting the flower, it's the other way around