Botania (Fabric/Quilt)

Botania (Fabric/Quilt)

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arbitrary entropinnyum consumes tnt

natedogith1 opened this issue ยท 4 comments

commented

Mod Loader

Fabric

Minecraft Version

1.18.2

Botania version

1.18.2-431

Modloader version

Fabric: Loader 0.13.3 + API 0.51.0

Modpack info

No response

The latest.log file

n/a

Issue description

When TNT explodes, an arbitrary entropinnyum in range consumes it. From testing, it seems like it's the first one placed, until you reload and then it seems to be a single random one.

Steps to reproduce

No response

Other information

No response

commented

There is no guarantee provided that the closest one will consume it. It's basically up to the order in which the block entities tick.

commented

My issue is more that if you build something that happens to work with the initial order, it can unexpectedly break when the world reloads. Making it use closest entropinnyum would be ideal, but even just selecting a random one in range would be an improvement.

commented

well, the problem is that it isn't the tnt selecting the flower, it's the other way around

commented

This issue is stale because it has been open for a while with no activity. Remove stale label or comment or this will be closed soon.