Mana pool rendering is funky when an adjacent spreader is pointed into it.
rowanthemodder opened this issue ยท 3 comments
Mod Loader
Forge
Minecraft Version
1.19.2
Botania version
1.19.2-436-20221207.211129-46
Modloader version
Forge 43.1.65
Modpack info
No response
The latest.log file
https://gist.github.com/rowanthemodder/208c533af392be490cf65de5e58c8f88
Issue description
If you point a mana spreader at a pool directly adjacent to it, the client will desync and render the pool empty/nearly empty.
Screencast from 2022-12-10 00-02-40.webm
This can be forcefully updated for the client by performing a mana craft, shown here with 1 manasteel per pool.
Steps to reproduce
No response
Other information
No response