Gaia guardians don't despawn after Defeat/death, and magic wall doesn't dispell
DarianStardust opened this issue ยท 7 comments
Mod Loader
Fabric
Minecraft Version
Minecraft 1.20.1
Botania version
Botania 443
Modloader version
Fabric 0.15.9
Modpack info
None
The latest.log file
Other Information section for log
Issue description
Gaia Guardian(s) won't despawn after Player death, and stand still doing nothing, Ritual stays active after dying, and can't be re-joined, or ended
Steps to reproduce
Summon Gaia boss
Die to Gaia guardian
Gaia Guardian now don't despawn, can't be attacked or removed
Other information
Latest log, IDK how to use the offered sites
2024-04-17-3.log.gz
Example picture
Edit: They disappear upon Re-Launching minecraft again, the bug only happens during the game
That's a whole lot of mods that might be interfering with the Gaia fight. Could you maybe narrow it down to a smaller set of mods?
@DarianStardust Can you please confirm whether this still happens with Botania version 1.20.1-444?
@DarianStardust Can you please confirm whether this still happens with Botania version 1.20.1-444?
Hello there, sorry I was taking a break from minecraft, overplayed it quite a bit-
Will be updating and testing this soon
Going to close this for now, as it's probably fixed. Please report back if it isn't.
I've also found the same bug.
Running Botania version 1.20.1-444. I'm playing on atm9sky-1.0.6.
Fighting Gaia Gaurdian 2, failed right near the end.
The music continues to play and the brder effect doesn't go away, gaia gaurdian just stays still, flight from angel ring 2 stays canceled in the area,
Edit: While the server never shut down, upon leaving it empty for the seven hours (or a quick relog) since the comment, the gaurdian and all it's effects are gone.
The bug also happened with a gaia gaurdian 1 when I failed. Upon starting another Gaia gaurdian (1), two music tracks played at once until it was defeated and only one music track, the first, continued to play. Any animation effect for the gaurdian that played like the static while the boss charges up at the start, played for both models.
If there's more information I can provide, please feel free to ask.
From that description I can only assume that's some kind of desynchronization, where the gaia guardian entity stays around on the client (it's responsible for the circle of particles, playing the music, and disabling creative flight), while it's already gone on the server (where it would prevent you from starting another fight).
This may require other preparation we are currently not aware of. I attempted to reproduce it in a new ATM9 Skies world in single player, but the guardian correctly vanished along with all its effects after it killed me.
It may require running on a dedicated server. Maybe there is some other mod interaction that hasn't been mentioned yet.