Botania (Fabric/Quilt)

Botania (Fabric/Quilt)

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Worldshaper's Sextant slight jank

anoomolu opened this issue ยท 3 comments

commented

Mod Loader

Fabric

Minecraft Version

1.21.1

Botania version

451-SNAPSHOT

Modloader version

Loader: 0.17.2 / API: 0.116.5

Modpack info

No response

The latest.log file

n/a

Issue description

Circles no longer snap neatly to integer radii. The following circle would have a radius of 5 blocks in 1.20.1:

Image

Circle/sphere outlines make placed blocks translucent (also in 1.20.1)

Image

The new vertical circle options aren't documented, and the circle outline blue stuff still displays horizontally

Image

When drawing spheres, sometimes there's some rendering stuff going on:

Image

I do think flattening the circle options to just one would be better, drawing either horizontally or vertically depending on whether you draw from the top/bottom or sides of the centre block.

Steps to reproduce

No response

Other information

No response

commented

Think the translucent outlines part could be ignored, given the same thing occurs with Patchouli structure guides and the like.

commented

Looks like the selection logic somehow got directional. Notice how one is sizing the circle to touch the block from the outside and the other from the inside:

Image Image

Also, did redrawing the size always keep the previous shape around?

commented

This should help for the particle display and the radius calculation. I'm not sure what's going on with that weird render bit, and any rendering issues with the generated cobble shape are Patchouli's fault.

Making the axis selection for circle generation based on the side of the block you start drawing from is an interesting idea. I wonder if at the same time the sphere mode should be using that block as the center or the (presumably air) block towards the side you started drawing from.