abstruse/spectral/infrangible platform crash
Thurii opened this issue ยท 4 comments
Botania Version: Botania-unofficial.r1.8-308
Forge Version: forge-1.9.4-12.17.0.1939
The game crashes when you sprint on abstruse/spectral/infrangible platforms. The crash seems to happen when the game creates the sprinting particles. Falling/jumping on the platforms doesn't create particles or crash the game.
FML Log: http://pastebin.com/ma3NRgU7
As the crash handler goes into ColorHandler into World, it would appear to be the getTileEntity call here. I'm a new to this codebase, but I would expect that the platforms are tile entities as expected, meaning that the position is incorrect. That position is coming straight from Minecraft though.