Another Sash bug
SFort opened this issue ยท 11 comments
Botania: r1.6-190
when having the sash on you can not pass thru a certain some stairs
Screenshot: http://prntscr.com/78ue4b
I've experienced the same with the Free Runners (Mekanism), it's because the way step assist works, I don't know if something can be done about.
Its a problem that exists with pretty much everything that gives step assist, boots of the traveller, sashes, Free Runners (as MrKunki said above) etc.
This is an issue with collision detection in minecraft itself and not an issue in botania, it is the same reason you cannot walk into a 2 block high gap from soul sand.
Step assist work funny in stairs, also, your lighting isn't helping much, take the screenshot again with better light.
http://prntscr.com/78uoqy it occurs if you try and go thru stairs on the top and bottom
While it might be a issue with Minecraft its not a issue "in Minecraft itself" since Minecraft does not modify the stephight witch I assume is the issue and I can't think of a way of a way around it. Just wanted to note it incase of somebody knowing the solution
Unfortunately it is a problem in minecraft itself, the way step height alteration works in mods is a simple case of changing player.stepHeight in vanilla minecraft from 0.5F to 1F, and that's the only thing that is needed for it, the issue occurs in minecraft's collision detection which makes the game think you are unable to pass through the gap (most likely an issue caused by floating point numbers)
@TheWhiteWolves It is not actually an issue with floating point numbers, but when moving upwards, minecraft requires 50% of the block-space you are moving into to be empty air, even if you only need a tiny bit of that block space in actuallity.
This issue should be fixed in 1.8, since single-way soul sand doors no longer work in 1.8 either.