Botania

Botania

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Game Crashes when trying to craft a Dilute Mana Pool

msrEagle opened this issue · 11 comments

commented

The game crashes as soon as you put all of the crafting components into the crafting grid, and so I can't even craft the dilute mana pool. Playing on a server, see http://pastebin.com/0ppBGuCh for crash log.

commented

Have you replicated it with only botania installed?, if not try to otherwise it will be assumed that another mod is causing the issue to occur and you will need to try it will each mod individually to find the one causing it.

commented

Haven't had a chance to test just Botania, but the diluted mana pool appears as fire in my NEI menu. The normal mana pool and the Everlasting pool both render fine.

commented

Further testing shows that both the Dilute Mana Pool and the Mana Flash appear as fire in NEI. When either of these items are visible in NEI, the console gets spammed with "[Client thread/INFO] [STDOUT]: [net.minecraft.crash.CrashReport:func_85057_a:320]: Negative index in crash report handler (0/27)".

Additionally, this still occurs when only the following mods are installed:

  • Forge version 10.13.3.1408
  • Baubles version 1.0.1.10
  • Botania version r1.6-190
  • CodeChickenCore version 1.0.6.44
  • NotEnoughItems version 1.0.4.107
commented

You shouldn't worry about the Mana Flash, it renders as fire in both NEI an WAILA without being an actual error.
Try to roll NEI back to a Recommended version instead of the Latest.

commented

But the Dilute Mana Pool?

On 28 May 2015, at 17:49, Patric Alexandre [email protected] wrote:

You shouldn't worry about the Mana Flash, it renders as fire in both NEI an WAILA without being an actual error.


Reply to this email directly or view it on GitHub.

commented

Does this happen without NEI?

commented

Removing NEI still causes the issue. The dilute pool won't even render in the creative menu, it will just crash. Crafting the pool still crashes.
Tried removing CodeChickenCore, still crashes.
The only mods in my instance now are Baubles (1.0.1.10) and Botania (r1.6-190). Using Forge 10.13.3.1408.

commented

Either way, what I'm doing with my render is completely normal, so I can only assume this is a bug in forge. Try using an older version and seeing if it works.

commented

I believe I have found the cause of this. It really is an odd one, and I have no idea why this is happening.

I used MultiMC to make the test instance, and the instance that crashed initially. When I chose the Forge version from the list, as you would normally do, it doesn't give you the actual version of Forge, instead, it gives you this: http://puu.sh/i5I2X/6526ae3471.png
Note: the version has "(Custom)" at the end of it.

So, I tried to do the same instance using the Curse Client. I used the same Forge version as I had on MultiMC, and it worked fine with no crash.

To conclude, the MultiMC devs are doing something dodgy to their Forge versions, causing this crash.

commented

The version is ALWAYS custom. And always was.

commented

Well that's fun. Turns out that somehow the Botania jar corrupted (might have been when I downloaded it, who knows?) and so caused the crash.
As a result, when I tried to make the same instance using the Curse Client, I used the Curse Client to download the jar, and so used a different and clearly, non-corrupted, jar. This caused me to think that MultiMC was the cause.

Apologies to both of you. @Vazkii @peterix