Giving Botania:specialFlower gives undefined flower
TsukiyomiSachiko opened this issue ยท 9 comments
Cheating in a flower through "/give [playername] Botania:specialFlower" gives you an undefined flower.
(I know you shouldn't cheat, but this time it's okay, as it uncovered a (possible) minor bug. Also, I didn't feel like crafting another Thermalily.)
I know they are, but giving a Botania:Flower also just gives the white one by default, so he could maybe add a default for Botania:specialFlower too. Also only reporting this because my flower told me to, I don't normally report bugs :/
It would be a bug if you got the undefined flower when crafting or breaking it, creative menu works fine
How would I structure this for NEI client side config? IE, the Daybloom.
And ty...