Hopperhocks spam particle effects if it cannot place an item.
howtonotwin opened this issue ยท 0 comments
While testing my PR #1685, I noticed that if an item is in the range of a Hopperhock, but there is no space in the surrounding inventories to fit it, the Hopperhock will create particles on the item constantly but won't touch the item itself. According to the debugger, the inventories suddenly fill up with null
s clientside, which probably hints at some sort of desync.
There is nothing interesting happening in the logs, so have some pics:
(Seriously, there's a big (un?)fat void between world load and world save.)
I would fix this myself, but I'm a bit inexperienced[1] in this sort of thing. Probably just gonna be a strategic if(world.isRemote)
1. read: 75% clueless