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[1.10.2]Mana Prism with Messenger Lens bug

Myknakryu opened this issue ยท 3 comments

commented

Minecraft version: 1.10.2
Forge version: 2202
Botania version: r1.9-339
Baubles version: 1.3.8
JEI version: 3.14.2.401

Mana Prism with Mana Lens - Messenger acts weirdly. Mana beam have very huge scale, which should not happen at all.

Video:
https://youtu.be/3amSfRnYENA

commented

image
Alternatively, I went experimenting and have a setup where I'm capping the main burst to the new starting mana value, then taking the remaining mana and putting it in new bursts shot at random in a cone. I think this has interesting potential uses.

commented

Mana Prism is setting the starting mana of the burst to Messenger's much smaller amount, but this doesn't alter the burst's current mana. Since scale is proportional to current mana / starting mana, it's being blown up rather large.

@Vazkii - would the proper resolution be to cap the burst's mana to the new starting mana value, or to cap the scale of rendering to 1.0f? I'm happy to implement either.

commented

This issue is stale because it has been open for a while with no activity. Remove stale label or comment or this will be closed soon.