Botania

Botania

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Flügel Tiara Overrides Extra Utilities' wing rings

SimulatorSia opened this issue · 11 comments

commented

Forge version: 12.2-14.23.1.2582
Botania version: all latest all the way down past 1.7.10 but I'm currently on 1.12.2

What I expected to happen: have infinite flight while wearing the Extra Utilities flight rings and a Flügel Tiara

What happened instead: the Flügel Tiara runs out of flight overriding Extra Utilities, also the Flügel Tiara named "Flügel" makes a the left wing from Extra Utilities not render.
https://i.imgur.com/ZEZcbH7.png

(Side issue) Soujourner's sash doesn't let you bounce on slime blocks, CFM's trampoline or diving board.

These issues have been in Botania as long as I can remember, I never got around to saying something about them till now.

commented

no one gonna reply? ;m;

I cry

commented

I see other issues being closed and helped... Why not mine >:(

commented

This is because the angel ring and the tiara end up fighting over player.capabilities.allowFlight. The angel ring wants it on, the tiara wants it off.

This proposed Forge feature would allow for a solution, but I don't know if there's any progress on it: MinecraftForge/MinecraftForge#3931

commented

oh, I'm sorry for sounding insensitive >.<
I didn't know it was an issue of competing usage of .class'

commented

What about the other issues? One wing not rendering, soujourner's sash not letting you bounce on slime blocks, CFM's trampoline or diving board.

You know you could solve the first issue by adding code to disable Flügel Tiara entirely when the Wing Ring is present in the inventory...

commented
commented

"conflicting creative flight" is an issue faced by every mod that adds creative flight -
the linked forge PR is a likely solution but it seems pretty dead. if someone doesn't pick it up I might get around to it sometime ^tm but until then just don't have conflicting items together

commented

I'm sorry, I didn't know I wasn't supposed to add multiple in one report. What should I do?

(Edit) you guys aren't getting me, you could solve it without even tampering with the "player.capabilities.allowFlight" class.
What I propose is whenever there is an Extra Utilities ring in a players inventory, a Flügel Tiara LITERALLY deletes, and another item takes it's place with the same name and texture but has no uses. And when a ring exits the inventory, the Flügel Tiara ghost item deletes, and a real active one takes its place.

commented

Well that sounds like a recipe for bugs

Also hardcoding behavior for other mods' items is stupid

commented

Should I close the issue?

commented

This issue is stale because it has been open for a while with no activity. Remove stale label or comment or this will be closed soon.