Dying composite lenses removes extra lens
Vazkii opened this issue ยท 3 comments
The only way to fix it would be to create a custom recipe(similar to the composite lens recipe) that sets the tag properly on any lens, not just on particular metadata values.
Bit late to the party here (I only just found this issue tracker), but I may have a workaround: instead of properly fixing it, allow the player to separate the compound lenses in the crafting grid (the slimeball would be lost). That way, the player can re-tint the top lens, then re-combine them.