Botania

Botania

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Botania <-> Galacticraft Ticking block entity

karst opened this issue · 9 comments

commented

Hello there, I have just updated both Botania & Galacticraft and when I joined my server with these updates I crashed when the world loaded in. I figured that I should report this first to botania and if it is the wrong place to go, I'll report it to their bug tracker. If it is easy to fix I am even more happy. I am currently using a modpack which has 259 mods running on only minecraftforge.
Crash Report: http://pastebin.com/NLfYb2sG

commented

Alright I tried it with the previous version (The one that released at april third) but it has the exact same crash with the same crashreport

commented

I forgot to say. This happend before I updated galacticraft aswell, I updated galacticraft because of this in the hope it might fix it. But it happend after updating botania (r1.5-162 -> r1.6-175)

commented

Technically with only GC and botania this issue is completely impossible. I checked the lines and it doesn't match up. The only thing that could have happened is that one of your bajillion mods changed the entity list.

commented

I have had entity problems with EnderZoo before, but I don't know if that's the case. I do know Gardenstuff has an integration for botania on which you can plant mystical flowers in one spot with other flowers. I am not sure if that is the actual thing though. Yesterday I have made a garden using gardenstuff in my base, but I really don't know what that has to do with galacticraft, which is on the other side of my base with it's machines and a tier 1 rocket.
I shall add to this, next to updating botania today I have also installed the following mods:
Blood Arsenal, BetterLoadingScreen, TravellersGear, Glibys Voice Chat.
I also updated RotaryCraft, DragonAPI, 4Space (which is a Galacticraft Addon) and GardenStuff. I updated gardenstuff to check if that would fix the crash after I crashed once.

commented

Out of curiousity. What is the issue about? And what of my other mods could have caused this?

commented

Alright :) We'll see if it worked ;)

2015-04-12 16:27 GMT+02:00 Lizbeth Rika [email protected]:

It's pretty hard to explain without going into technical spiel. The only
thing I can see is that one of your mods messed up the world's player
entity list. I changed it to look for Object (the lowest possible value in
the hierarchy) instead of EntityPlayer. I don't know if it'll fix it, but
that's the only thing that comes to mind.


Reply to this email directly or view it on GitHub
#747 (comment).

commented

Intresting stuff now. It seems it now crashes too in the version before the updating....

commented

It's pretty hard to explain without going into technical spiel. The only thing I can see is that one of your mods messed up the world's player entity list. I changed it to look for Object (the lowest possible value in the hierarchy) instead of EntityPlayer. I don't know if it'll fix it, but that's the only thing that comes to mind.

commented

I am now pretty much sure that it is DragonAPI v6d that has caused all the trouble.
(really I have been troubleshooting for about 5 hours)