(180)Step-up reseting when entering world
ArukaAlter opened this issue ยท 3 comments
The onEquippedOrLoadedIntoWorld appears to properly set the step height, but the problem is that this function is not run upon being loaded into the world because the getLastPlayerHash function returns the same hash from when the user was previously in the world. The change that broke it was the removal of the aggressive step height adjustment.