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Botanist's Toolbelt renders Rods, Sticks, Tools, etc smaller than normal items
yrsegal opened this issue ยท 14 comments
they use isFull3D for the holding like a weapon, so they render using the EntityItem bypass
well, yes you did
you used isFull3D as a check rather than MinecraftForgeClient.getItemRenderer
Have I said I have no idea what I'm doing before, because I have no idea what I'm doing.
I just stare at the code in the cases where shit goes wrong, until I see a correct fix.
Welcome to the glorious life of a programmer. I get paid 20$ an hour to sit and stare at code all day.
by 'the code' I mean, in this case, immersive engineering's code. I kept searching 'railgun' until I relearned about the registration of special renders, and then found the get render function.