Request - Pam's Fruit Trees & Ars Nouveau
BriceFable opened this issue ยท 12 comments
Hello hello! Politely requesting support for the trees added by these two mods.
https://www.curseforge.com/minecraft/mc-mods/ars-nouveau
https://www.curseforge.com/minecraft/mc-mods/pams-harvestcraft-2-trees
Hello hello! Politely requesting support for the trees added by these two mods.
https://www.curseforge.com/minecraft/mc-mods/ars-nouveau
https://www.curseforge.com/minecraft/mc-mods/pams-harvestcraft-2-trees
Yes is great mods and undergarden,fruit trees and vampirism too :D this mods need love ...or botanytrees :D @_@ plz lol
Hi there, sorry GalloViking for hichhicking on your request :P
If I may suggest, adding support for Nether- and End- based tree, mainly from OhTheBiomeYoullGo?
Also Fruit Trees, Vampirism, and Undergarden
Although, I might look into making it myself with the BotanyPots integrated CT Support now thaty I think about it lol
Just chiming in here to say that I've submitted a PR for Pam's HC2 here: #12
But it's really accessible, Galo, Drakay and BlackFenrir, the support is added via the datapack format - so if you added them you could either submit a PR to ask Darkhax to include them in the official mod or package the recipes up as a standalone datapack to add in the support locally.
(I've done that for my own server as a stop-gap measure - pack attached.)
BotanyTrees_PHC.zip
Thanks for the help Minothor, your changes have now been included and a new alpha is already on CurseForge. I will be adding some of the other trees later on.
No worries, thanks for the really convenient recipe handling, I'm going to root around through the base botany pots to see how you implemented the recipe manager if that's ok?
Dropped out of modding for a few years and the forge rewrite has really thrown me for a loop!
Thanks for the help Minothor, your changes have now been included and a new alpha is already on CurseForge. I will be adding some of the other trees later on.
Thanks everyone for all the work put into it! I'll try it out when I can.
A few years back I would have done it myself (or attempted it, at least) but I'm new to 1.16, so I don't know a whole lot about the way the "new" forge works. And I know even less about Fabric.
@GalloViking don't worry, same here - I was talking about the recipe handling on the back end.
It means that adding support for other trees is as easy as adding a json file for each tree.
Take a look at the silentgear nether tree as an example.
I took that as my starting point and template, replicating and tweaking it for all of the Pam's trees.
If you don't feel comfortable reading the other mod's source code to get the sapling/item ids, then you can try making a testing world locally and installing the CraftTweaker mod.
You can then see details and Ids by holding the item in your hand and typing:
/ct hand
Hope this helps!
@Minothor I use CT, I know a few of the useful commands. I have also made my own compatibility configs for a lot of mods back in 1.12.2 when I was using Bonsai Trees, but that seems even easier since I don't have to make the whole tree shape in the configs!
Added The Undergarden Soil/farmland support(Darkhax-Minecraft/BotanyPots#122)
Added Undergarden Tree support(#14)