Rift version and OptiFine
ThexXTURBOXx opened this issue ยท 2 comments
It seems like, the Rift version and OptiFine's Shaders aren't compatible (I tried to use Sildur's Vibrant Shaders).
I don't know, if there is a way to fix that, but it would be very cool if it's possible to use both alongside each other!
The mod loads correctly without any errors, but ingame, no boxes are shown.
For me, the bounding boxes are still (1.0.9) not showing under some circumstances:
- In certain viewing angles
- In certain position (seems like e.g. near a village)
Additionally, the bounding boxes are pretty fuzzy:
And when I go a few steps further to the village or change my viewing angle:
Did you really use the "Sildur's Vibrant shaders 1.20 Extreme"? That's the one I'm using. Yours seems more like the Lite version or something...