Rendering errors in fabulous mode
Ranlajetech opened this issue · 4 comments
The issue mentioned before has been resolved.
However, there are still some problems. The "fill" of "Slime Chunks" rendered incorrectly in fabulous mode.
In fabulous("fill" is on, just not rendered):
When I flying trough the border, only part of it is rendered:
Other Borders also have the same problem.
Affects Version: {
BoundingBoxOutlineReloaded: 2.3-1.16.2-fabric
Minecraft: 1.16.2
Fabric Loader: 0.9.2+build.206-1.16.2
Fabric API: fabric-api-0.19.0+build.398-1.16
}
masady's MiniHUD doesn't have this problem in Fabulous! mode though, so it is possible to get opacity levels in that rendering mode. (If you see the slime chunk all opaque in MiniHUD, it's because you have to set the alpha level of the slimeChunkOverlayColor to something other than 0xFF20F020, something more reasonable like 0x8020F020).