Better Questing - Multiblock and Structure Integration

Better Questing - Multiblock and Structure Integration

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Custom Multiblock Structure

RehabCZ opened this issue ยท 9 comments

commented

I have issue with creating MBS Quest on Combustion Chamber from Magneticraft
After building Multiblock I can't click on keyBlock with selected item and multiblock doesn't detect as completed.
I'm using the latest version of BQ and BQ - Multiblock and Structure Integration

This is my txt file (combustion_chamber.txt)

wildcard,magneticraft:multiblock_parts:5,wildcard minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:* minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:* minecraft:brick_block:*,keyBlock,minecraft:brick_block:* . wildcard,magneticraft:multiblock_parts:5,wildcard minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:* minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:* minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:* minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:*

And my quest config

BLOCK SECTION
amount = 1 blockID = magneticraft:big_combustion_chamber meta = -1 oreDict = "blankspace"

TASK SECTION
fileNames = combustion_chamber.txt gameStageCompat = 0 gameStageName = "blankspace" height = 2 imageLocation = "blankspace" item = Air length = 4 name = Bigger Combustion Chamber useImage = 0 width = 3 wildcardOptimization = 1

Github may break formating of txt file so i attached original file
combustion_chamber.txt

commented

Your second level of blocks, you have one line of brick blocks too many.
Should be:

wildcard,magneticraft:multiblock_parts:5,wildcard
minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:*
minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:*
minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:* 

Not:

wildcard,magneticraft:multiblock_parts:5,wildcard
minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:*
minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:*
minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:*
minecraft:brick_block:*,minecraft:brick_block:*,minecraft:brick_block:*

I tested it with this fixed, and all your other settings the same, and it worked fine for me.

commented

Thank u so much :D

If u don't mind i have one last question about understanding parameters

height is blue line
width is orange line
length is red line

Inked2021-02-08_11 39 35_LI

commented

Height is self-explanatory yes, length and width relate to the layout in the .txt files, not the in-world blocks.
The mod automatically checks for all possible rotations in the game.
Width is left-right in the .txt file, length is up-down, and height is separated with "."

commented

That's what i needed to know.
I really appreciate your help and this awesome mod... you saved me

commented

Hi it's me again... I'm sorry for bothering you
But I'm having issues with Small steam engine from Magneticraft
Although i checked txt file and task settings i haven't find the issue yet...

Txt file is here:
steam_engine.txt

And BQ Task settings:
height=4
length=4
width=3
fileNames=steam_engine.txt
item=air
wildcardOptimization=1
BlockID=magneticraft:steam_engine
meta=-1

commented

Your last 3 "magneticraft:multiblock_parts" don't have metadata after them (:* or :0 or :1 etc)
I assume thats the issue.

commented

I tested it on my install, I changed

wildcard,wildcard,wildcard
wildcard,wildcard,magneticraft:multiblock_parts
wildcard,wildcard,magneticraft:multiblock_parts
wildcard,wildcard,magneticraft:multiblock_parts

To

wildcard,wildcard,wildcard
wildcard,wildcard,magneticraft:multiblock_parts:0
wildcard,wildcard,magneticraft:multiblock_parts:0
wildcard,wildcard,magneticraft:multiblock_parts:0

And it works fine.

I also checked rotation of the columns, while the machine itself wont form if theyre oriented wrong, the task does not care about orientation.

Have you cleared the cache since updating the text file? /clearMultiblockCache to empty it, thats required if you want to update the files without reloaded the world.

commented

Oh i just took the txt file and put it back into the resources folder and run clear cache command and it works just fine

commented

Already tried that...
Maybe there is issue with Column Block, that can be turn to different axis