Game Crashed whilst ticking entity (Land/Ocean Obelisk) - World is now corrupted
Mqony opened this issue ยท 5 comments
Describe the bug
After exploring the world for a little, I found an Ocean Battle Tower. I went through it normally, however, after a minute or so, the game randomly froze and crashed. The world is corrupted and no longer works.
To Reproduce
Things needed to reproduce the behavior:
- In Crash Report
- Minecraft 1.18.2 - Forge 40.2.0
- v2.3.1
- No datapacks/self-created loot tables
- Singleplayer
- OS: Windows 10
Expected behavior
Game not to crash.
Screenshots
N/A
Additional context
This crash happens with both Ocean and Land Towers. When encountering a Battle Tower, everything will work fine for around a minute. After that, the game will randomly freeze and crash. The world is now corrupted and will crash the game instantly on world startup.
Potentially a forge 40.2.0 related bug, as BattleTowers is not using 40.2.0 yet- investigating today.
Did you add remove items from the item pools in the BT config?
the same thing is happening on my server but there is one thing that is different from your issue. It only happens whenever a floor is cleared on one of the battle towers. It appears to be related to the loot in the chests but it could also be the fact that I'm using a server running MAGMA
@Camawama I Dont know if it was also you, but someone reported the same problem you described in the discord.
MAGMA uses bukkit APIs, and there is a function that we use to fill the chests with loot that bukkit changes via mixins.
Unfortunate, but I can't fix that on my end.