Not Updated
Suen-Kei opened this issue ยท 7 comments
I went to the CurseForge page and found the May 22nd edition there even though this is updated. Naturally there are a few bugs(evoker spell not there, dragon issues, etc), of which most are fixed on this current edition. Is there a way to directly export the GitHub files into Forge? Otherwise, if not, could you update the CurseForge page so that the mod runs well?
Also, could you add a few gamerules, like the one for wither morph removal(doesn't rid of the wither morph over time)
Plus the enderman's teleportation is way too slow
Also the 1.19 Wild Update Mod(A mod that places all 1.19 features into 1.18.2 and below) would be helpful to make the Warden, Allay, Frog, and Tadpole.
You could (in theory) try to build this mod from source, though this will not be necessary for having these features listed above, as I will push a new (major) update to GitHub and CurseForge.
As for the gamerules, for the wither and the enderman this is not really needed as one can control those values using a datapack. If you are well versed in the art of creating datapacks, you could take a look at this Wiki page to learn how to revoke abilities (such as the wither morph removal thingy) from an entity: https://github.com/Budschie/BudschieMorphMod/wiki/File-Layouts#morph_abilities
I am also planning on adding some additional optional example data packs into the mod itself, so that one doesn't have to know how to create a datapack to make certain balance adjustments.
There will be an update soon. I am finished writing new code for this release, and I have already performed some rudimentary playtests. All that's left to do for me now is to write the changelog - which is probably rather large this time, so this might take a while ๐
By the way, sorry for not replying for a long time, I took a small break from this project.