BuildCraft|Core

BuildCraft|Core

7M Downloads

Fluid pipes may crash worlds

SpaceToad opened this issue ยท 1 comments

commented

See http://mod-buildcraft.com/forums/index.php?topic=330.0.

Worth at least adding protection.

commented

This is due to PipeTransportFluids' currentTime variable being set to a number that doesn't fit the incomming array. Not familiar enough with the code to fix, but I'm assuming someone else would know why this is.