Add a trigger for plant maturity
SpaceToad opened this issue ยท 13 comments
No. But it feels like it might be helpful to have in a "misc BC pluggables" addon that I could make.
It would be cool if it sent a redstone signal with the power level of the crop's growth.
So I guess a trigger once plants like Cocoa Beans, Wheat, Pumpkin, Carrots, Potatoes fully grown?
A new chipset would go good with this IMO. Something like "biological plant-ish tree-ish crop-ish chipset".
@hea3ven - We're not breaking the immersion, not in a thousand suns.
I've been thinking about this. In stead of doing something specific like this, having a block update trigger. In one hand, it opens a lot more gameplay options, in the other hand, it breaks the immersion.
hmm, a block update one wouldn't do the trick for this use cause you need multiple updates before it's fully grown
Well, yeah, it would be harder than just having a "plant is mature" trigger, but it would be possible.