BuildCraft|Core

BuildCraft|Core

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Some ideas coming for phased facades

SpaceToad opened this issue ยท 9 comments

commented

Seems like this one is generating lots of excitement! Few ideas that came out of the youtube tutorial (http://www.youtube.com/watch?v=T39c5NPSy0E&feature=gp-n-y):

  • allow a facade to have up to 4 states (recipe, you add a 2-phases facade on the left side of the integration table, one simple one on the right, and one extra pipe wire for activating the new phase. There needs to be some kind of priority algorithm in case more than 1 wire is active at a time).
  • implement a transparent state.
commented

Argh, @SpaceToad, merge 6.0.x into 6.1.x first, please.

commented

Done!

commented

So (1) is done!

How about (2), implement a transparent state?

commented

First I should understand this feature.
Transparent state - facades and pipes should be invisible?

commented

Just facades I'd say.

commented

So facades should fully visual disappear by external trigger (wire signal), right?

commented

Can I take this? :)

commented

Sure thing!

commented

That's the idea.