BuildCraft|Core

BuildCraft|Core

7M Downloads

Review robots performances / safety

SpaceToad opened this issue ยท 4 comments

commented
  • consider robots as chunk loaders
  • analyze performances with large amount of robots
  • implement boundaries to path searching to avoid looping when there's no path or it goes too far
  • path finding should probably be done on a resource availability and on a separate thread, operating on a world projection => done
  • check how to avoid robots un-popping => done
commented

@SpaceToad wasn't sure where to put this but if you want if you let me know when you are ready to release 6.1 i could update my mod already, making sure that the api works for other mods

commented

@AEnterprise 6.1 is on a long road to release. I'm hoping to put pre-alpha in a couple of weeks, but you shouldn't expect stable releases before a few months.

commented

@SpaceToad i'm not expecting stable releases, just saying that if you want i could work on updating to 6.1 on a seperate branch to confirm that mod integration isn't broken (i might try to only use the api for that to confirm that nothing breaks for other mods as well)

commented

Most of this is OK now. Closing - specific issues will be addressed separately.