Review robots performances / safety
SpaceToad opened this issue ยท 4 comments
- consider robots as chunk loaders
- analyze performances with large amount of robots
- implement boundaries to path searching to avoid looping when there's no path or it goes too far
- path finding should probably be done on a resource availability and on a separate thread, operating on a world projection => done
- check how to avoid robots un-popping => done
@SpaceToad wasn't sure where to put this but if you want if you let me know when you are ready to release 6.1 i could update my mod already, making sure that the api works for other mods
@AEnterprise 6.1 is on a long road to release. I'm hoping to put pre-alpha in a couple of weeks, but you shouldn't expect stable releases before a few months.
@SpaceToad i'm not expecting stable releases, just saying that if you want i could work on updating to 6.1 on a seperate branch to confirm that mod integration isn't broken (i might try to only use the api for that to confirm that nothing breaks for other mods as well)