Make BCPipes more open (Or BC in general)
Speiger opened this issue ยท 1 comments
I tried in 1.6.4 to create a pipe with a custom gui and needed to sync the TileEntity after changing data of the pipe. The problem was i was not able to send the data from client to server, because pipes do not have a custom packet support. So i needed to use my custom networkhandler to really hard work around that problem. The result is it is working, but if you want to change it again you do not see what your setup was before, at least in the gui.
And now i checked the bc pipes again and saw nothing happend in there.
So my request, make packethandling for pipes easier or better make it accessable so that you do not have to create a custom packethandler for that^^"