[Enhancement] Add switchable 'loop mode' and 'wait if mobs interrupt' options to filler
bochen415 opened this issue ยท 5 comments
Probably a poor choice of words on my side.
Example: building a simple 2x2x2 cube with gravel.
Currently when the work is done the filler shuts down and if you break any block the filler does not try to rebuild it.
In 4.2.2 and 5.0.x the filler does not shut down and loops indefinitely and rebuilds any missing blocks.
Usage: filling quarry holes with gravel/sand and self-repairing bases.
Edit: no gates in both tests.
What do you mean as opposed to classic BC? Filler never had loop mode on by default, you had to enable it using a gate.
@asiekierka The pseudoart is just a reminder. The final implementation is up to you.
Now #2268.