[6.3.3] Log spam and slow start-up together with Artifice
Revemohl opened this issue ยท 3 comments
Looks like using the newest version of BC together with Artifice makes something a bit bizarre happen. Trying to start the game results in a huge stream of this line:
[14:13:55] [Client thread/ERROR] [FML/]: 4479: ASM: shukaro.artifice.render.connectedtexture.TextureSubmap@10ac771 TexturesStitched(Lnet/minecraftforge/client/event/TextureStitchEvent$Post;)V
with a different set of characters every time after the TextureSubmap bit.
I got a crash this time (http://pastebin.com/G8HbdGHa), but that doesn't always happen - sometimes the game gets to the title screen, but I haven't checked how things look like in-game.
I'm not using much more than BC, Artifice and NEI in that instance either, so I doubt it's a bigger cross-mod interaction issue.
Lastly, going back to BC 6.3.1 solves this issue.
A workaround is likely to rename BuildCraft so as to force it to load before Artifice (like AAA_BuildCraft.jar)