BuildCraft|Core

BuildCraft|Core

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JSON schematic system

asiekierka opened this issue ยท 5 comments

commented

TODO:

  • Verify whether nbtField works
  • Add "/items/" for custom item handling
  • Make storeRequirements(...) use a FakeWorld with the NBT-transformed tile upon blueprint creation
  • Figure out best layout for JSONs
  • Fix hack detection dropping items
commented

Messed with this a few months back, never really finished it.

Old concept gists if they're of any use: JSON / X PixMap

commented

@Lunatrius this is something different, it isn't about schematic saving formant but JSON API for declaring support with BC Builders.

See: BuildCraft/BuildCraftCompat#44

commented

Oh, I see, derp on my part...

commented

Yes, although I'm evaluating rewriting the schematic API itself to allow for different rendering effects and better support for multi-stage builds (like building a chest slowly, or allowing parts of a pipe to be placed even before other parts are available, and "pausing" the pipe so it doesn't tick until its ready).

EDIT: That removed as its too complicated to be done simply.

commented

is this still planned?