[QUESTION] Porting To PE
bia5 opened this issue · 7 comments
Hi, I'm a mcpe addon maker, and I was wondering if I could have permission to port this mod to minecraft: pe? I promise ill give full credits to everyone who made BuildCraft for pc. Thank you for Reading.
From who? All 150 developers? Impossible.
Read the license carefully.
2016-02-15 21:24 GMT+01:00 CrazyWolfy23 [email protected]:
Hi, I'm a mcpe addon maker, and I was wondering if I could have permission
to port this mod to minecraft: pe? I promise ill give full credits to
everyone who made BuildCraft for pc. Thank you for Reading.—
Reply to this email directly or view it on GitHub
#3208.
BC licencing is a bit of a clutter due to the massive amount of developers
if you want to make an addon that doesn't drag allong this license stuff from BC i sugest to base your addon on BC instead
@AEnterprise He's not making an addon, he wants to port BC from the Java-based version of the game to Minecraft Pocket Edition. Which would be really painful because they're done in different programming languages... honestly it might be a better idea for @CrazyWolfy23 to create a new mod from scratch for Pocket Edition, using BuildCraft as a reference implementation of things like pipes?
To put it in clearer terms: we hold no trademark on the BuildCraft name nor
have we patented the ideas, however the source code may only be used under
the terms of the license. We don't give endorsement blindly - if your work
is good, we'll definitely notice it. If someone shouts at you for "NOT
GETTING EXPLICIT PERMISSIONS LOLOLOL", well... Why would you need them?
2016-02-16 20:21 GMT+01:00 Sandra [email protected]:
If you follow the license... There'd be no problem.
On Wed, 17 Feb 2016 5:35 am AEnterprise [email protected] wrote:
@Techokami https://github.com/Techokami yeah i know, you just said the
same thing i ment, for MCPE they don't speak of 'mods' but 'addons'—
Reply to this email directly or view it on GitHub
<
#3208 (comment).
—
Reply to this email directly or view it on GitHub
#3208 (comment)
.
@Techokami yeah i know, you just said the same thing i ment, for MCPE they don't speak of 'mods' but 'addons'
If you follow the license... There'd be no problem.
On Wed, 17 Feb 2016 5:35 am AEnterprise [email protected] wrote:
@Techokami https://github.com/Techokami yeah i know, you just said the
same thing i ment, for MCPE they don't speak of 'mods' but 'addons'—
Reply to this email directly or view it on GitHub
#3208 (comment)
.