render error: landmarks not showing their "connections" from any distance
rapus95 opened this issue ยท 4 comments
No this is just part of the way the marker system has worked. I'm completely revamping it for 8.0.x though so it should be fixed then.
slaps forehead
Oh right, there are 3 methods that control if a tile should render, isGlobalRenderer
which ignores chunk boundries, getRenderBoundingBox
which is the biggest AABB that it contains, and getMaxRenderDistanceSquared
which defaults to 4096 (64*64).