BuildCraft|Core

BuildCraft|Core

7M Downloads

Enhancement/Feature: Lenses & "wanna go there" interaction

rapus95 opened this issue ยท 5 comments

commented

Mind that case:
2016-06-07_21 54 09
The placement of the lense doesn't seem to make sense here. That's what this is about.
Proposed operation:
a) chest not full -> Item gets (colored and) stored in the chest. (As it works right now)
b) chest full -> Item gets colored since it "wants" to go that way but since it can't go there the logic is looking for another movement direction. Result: On full chests the item gets colored and moves on (thus you later can decide of which items you already have enough and which items just weren't sorted.

commented

Why not just place a clay pipe inbetween the diamond pipe and the chest so the items will try and insert into the chest. If it is full, put a lens on the direction it would go if it is full and deal with the painted item from there

commented

It just seems rather unnessercary as we can do that now with the tools we already available and adds unnessercary complexity

commented

Typical usecase (8 sides like them -> 8 * 4 * 5=160 pipes):
2016-06-07_23 22 42
2016-06-07_23 34 57

commented

Why not do a design like this:
2016-06-25_22 37 06

and the diamond pipes gui look like this:
2016-06-25_22 35 44

Its tilable, faily simple and seems to do what you want it to do without any modifications to the mod?

commented

This was implemented a while ago in 7.99.x. I'm not sure which version it was first introduced in though.