Crash on Dedicated Server With Sponge
Opened this issue ยท 17 comments
crash-2017-05-20_15.46.51-server.txt
i used sponge 2343. please help.
mc 1.11.2
Please do - while I think its something that probably needs to be changed in BuildCraft, it would be helpful for someone from sponge to clarify exactly what we're doing wrong here.
@AlexIIL from what i know from it this is them catching events ment for logging and reverting (as part of grief protection plugins) and apearently they are doing a sanity check on the world UUID (not sure why, guess they are also logging/using it somewhere)
i think we might want to talk to them about some kind of fixed UUID or flag that mods can put on worlds to make them excluded from these kinds as players can't possibly access or influence it
uhm but i just wrote that comment, i'm thinking they didn't read it yet. should i post new one?
Some people, like myself, check GitHub notifications primarily via email, so preferably yes.
2h is also more then enough time to see, also things like github webooks integrating with discord and such (like we use) don't pick it up
uhm please let me know, is it fixed on latest sponge, or will fixed? cus i downloaded sponge 2347 but it still crashes
see comment above: it is fixed on their end, for futher issues ask them and make sure you update spongeforge and sponge to the latest versions
uh oh, i tried sponge 2348. it doesn't crash with only buildcraft, but in my modpack. it looks like same with the before crash report. but it doesn't crash if i delete buildcraft again. how can i know what causes? :/
please help :(
here is the crash report:
crash-2017-05-23_11.59.22-server.txt
new crash but again it's a spongeforge problem, they are assuming that the world is a WorldServer but our fake world is just a regular world, please report it to them to get this fixed
as for knowing the cause of crashes: read the crashlogs
oh, thanks a lot. i did by editing my latest comment on their side. hope be fixed..
don't EVER do that, nobody gets a notification on github if you edit a comment so it will not be seen
@kenijey please do not spam our issue tracker, if they pinged a BC team member there on an issue we are already folowing there is absolutely no need to also point at that