BuildCraft|Core

BuildCraft|Core

7M Downloads

Pipes don't always stay connected to tile entities when loading

AlexIIL opened this issue ยท 4 comments

commented

I have no idea what's causing this... perhaps we could try saving the connection status and just assuming its correct?

commented

when is the connection tested? maybe we're testing it before the other TE has finished loaded and exposes its capabilities

commented

Caused by not force-loading the neighbouring chunk. I'll investigate not doing this later.

commented

Fixed in a previous commit.

commented

Fixed in 7.99.5