BuildCraft|Core

BuildCraft|Core

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Outdated Texture Directory?

Anonemous2 opened this issue ยท 3 comments

commented

BuildCraft version: 7.99.14
Forge version: 14.23.1.2601
Additional information:
Hi, I've been working on updating a Buildcraft Resource pack from v7.2.0, but can't get some of the textures to appear ingame (Particularly the fluids). I'm been updating the resource pack by renaming and move around textures so that they have the same File Directory as Buildcraft v7.99.14. However, it seems like the buildcraft texture Directory (At least for fluids) on Github has not been updated for 7.99.14. Well at least that's what I suspect because I don't know how to check what it should be inside a .jar file. XML format is as fair as I can go in programing. I assume your fairly busy fixing real bugs/other important stuff, but If you can help thanks.
2018-01-26_16 20 26
github
filedirctory

commented

Thanks Alex, got it working!
2018-01-26_19 24 58

commented

Sorry, I should probably have deleted those files when I changed how it works :(

In 7.99.14 there is 30 different fluids, rather than 2 (due to the new refining system). Redplasma is unused, and I have no plans for bringing it back. The used files are the "heat_#still" and "heat#_flow". They are (at runtime) recoloured between 2 different colours: for oil it is between "#50_50_50" and "#05_05_05". If a pixel in the source texture is white then it will be changed to the first one (#50_50_50), or if it is black then it will be very nearly black (#05_05_05). Colours in between will interpolate between the values. At the moment there isn't a way of changing the colours from a resource pack (although this is planned).

commented

Are you going to share the update on BDCraft forums or something like that? I would really love to try them!