Chunk loading checking code doesn't work quite right
AlexIIL opened this issue ยท 1 comments
ChunkLoaderManager.loadChunksForTile
requests a ticket from forge, then checks the config. It should instead check to see if it can load first and exit immediately if it shouldn't.
It would also be good to have some more (flag-enabled) logging for when chunks are loaded. (Behind a new debug flag "lib.chunkloading").
Should have been fixed in 3c48304