Render Pipe Holder Crash on World Startup
LordVanidas opened this issue ยท 9 comments
So, I started running a RFTools Builder linked indirectly to a BC pipe system. It ran fine until this morning, when my game started crashing on loadup, yielding a "render.RenderPipeHolder" error. I'm using MC 1.12.2, BC version 7.99.24.6. I was previously using 7.99.24.4, and updating the mod gave me an extra second before the crash occurs.
Crash Log:
https://gist.github.com/Dr-Von-Feffarf/3130e79fb9ad321a65f5c2bf894f1d32
Hey, is this being worked on? I don't mean to be impatient or disrespectful, it's just that I haven't been able to play for more than a week, and I'd like to know if there's an ETA, or if there's anything I should try in the meantime.
Ok, thanks.
I used /give AlexIIL forestry:leaves.default.fruit.0
and I also crashed (this time due to rendering the item as an entity) so I don't think there's much more I can do here - you'd be better off opening an issue on forestry's github Turns out they already know (ForestryMC/ForestryMC#2336) and so the fix is to update forestry to the latest version (although I think you'll have to download the latest beta release instead).
Sorry, I should have commented before :/
This is most likely a bug with forestry, however as it's not possible for us to tell which item is causing this I'm going to push a prerelease to help diagnose this.
Now, from the tests page (direct link to 7.99.24.7-pre.2)