BuildCraft|Core

BuildCraft|Core

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[1.12.2] BulidCraft Lib Crash

ansontsang1112 opened this issue ยท 1 comments

commented

Hello. I'm currently making a mod pack for Minecraft 1.12.2. When I try to start the game, it crushes due to the reason "The game crashed whilst there was a severe problem during mod loading that has caused the game to fail
Error: net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from BuildCraft Lib (buildcraftlib)"

I've tried to remove the "buildcraft-all-7.99.24.8.jar" in the "/mods" folder and the game can start as expected. After I put it back, it fails again.

I am using CurseForge to initialize and manage the mods with the forge version 14.23.5.2859.

Thanks for helping out!

Crash Report: https://gist.github.com/ansontsang1112/00175fb83d5a268b7a012c7626efcd3d

commented

This looks like #4664, so the same fix applies:

there's a setting (under Performance) called guideItemSearchLimit, which restricts the items that buildcraft scans if there are more items than the limit - the lowest value is 1500, although I think that's possible to reach even in fairly small packs?