remove fakeworld for getting requirements
YOYOK9 opened this issue ยท 9 comments
So I am building a 1.11.2 server and am having an issue with bc transport on boot up.
I am using the latest version of buildcraft for 1.11.2
https://pastebin.com/crrfb3uz
Forge: forge-1.11.2-13.20.1.2388
Spongeforge: 1.11.2-2315-6.1.0-BETA-2432
Buildcraft: 7.99.4
(doesn't crash if spongeforge is not installed but is needed)
Any ways to get around this or any fixes in play for next update? Don't want to pull buildcraft from the server... or sponge
it is being worked on, work is being done but it is a massive change to how some aspects work so cannot garantee when this will be done
there are no other ways of getting arround this, we have a fakeworld that claims to be a server world but realy isn't so it is incompatible with forge at this point
What is the fake world used for? Out of curiosity. Is it something that is truly needed? It has been a while since I have full tested with buildcraft.
at this point in time is needed, the fake world is used for getting info from blocks in ways that require a world. This includes extracting properties for facades and part of determining what the blueprint requirements are to re-create a block
Thank you for linking my duplicate issue.
Does this mean that facades and blueprints should not be used until this is resolved? Will it crash the server or corrupt anything if facades are used?
Thank you!