[1.19.2] Bygone Nether overriding vanilla bastion structure file unnecessarily
TelepathicGrunt opened this issue ยท 1 comments
Describe the Bug
Just fyi, don't override structure files just to add your biomes to it. This can break compat with other mods or datapacks unnecessarily. Instead, add your biomes to this minecraft biome tag that vanilla bastions uses to know what biomes they can spawn in: https://github.com/misode/mcmeta/blob/ce568022daf9a26bf6625e96fd56fb3e0f068c32/data/minecraft/tags/worldgen/biome/has_structure/bastion_remnant.json
Reproduction Steps
Open project and see the file being overridden
Expected Result
Biomes are added to the proper biome tags instead of needing to override the vanilla structure json
Screenshots and Videos
No response
Crash Report or Log
No response
Operating System
Windows 10
Mod Version
1.2.1
Minecraft Version
1.19.2
Forge Version
43.2.6
Other Mods
No response
Additional Context
Also, side note, I made a compat datapack between Repurposed Structures and Bygone Nether to may my Jungle Fortress be in the style of your fortress!
https://www.curseforge.com/minecraft/texture-packs/repurposed-structures-bygone-nether-compat
Oh man, thank you for making that datapack! Looks awesome!
Bastion json fixed in dcea627.