Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

231k Downloads

Crash under heavy load on integrated server

feelingnothing opened this issue ยท 3 comments

commented

Describe the bug
Crash

To Reproduce
Steps to reproduce the behavior:

  1. Go to jungle biome
  2. Run around for 5 minuites
  3. Experience crash

Screenshots
image

Runtime info (please complete the following information):

  • OS: Windows 21H2
  • Minecraft version: 1.19
  • Mod version: 0.2.0-alpha-8.0

Crash reports / logs
https://pastebin.com/pC0puYn0

Other mods
Included in log

Checklist

  • I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.
commented

Try reproduce with latest devbuild and post the crash report again.

commented

I can try out the latest devbuild too, but if this patch was contained in the latest alpha build (8.37), then I think the issue is still present.
I just stand on one place and turn around to load all the chunks, at the start of loading, the RAM completely fills up and keeps doing so untill around a minute after changing the render distance. Then it goes back to earth again, but the game still crashes a minute or two later, still loading the chunks around the static player (me).
Launched with basic mods (see attached log):
latest.log
Crash report: none, the game window and process both disappear without leaving any traces (aside of the loaded chunks getting out as memory leak - htop reports 4GB with no apps opened).

commented

Tracked in #123