Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

231k Downloads

C2ME interrupts Fastloads' prepareStartRegion Logger.

StockiesLad opened this issue ยท 4 comments

commented

Describe the bug
Fastload dials down the amount of 441 loading chunks to pregen. It also changes the Progress Logger and Progress Tracker to be in sync, but something in C2ME is interrupting that. It starts at a higher progress% instead of 0 for some reason.

To Reproduce
Install Fastload and C2me
Create/Load a world.

Expected behavior
For Fastloads override to work properly

Screenshots

Runtime info (please complete the following information):

  • OS: Windows 10
  • Minecraft version: 1.18.2/1.19
  • Mod version: C2ME-7.27&8.0
  • Mod branch: (fill this if you are not using the default ver branches)

Crash reports / logs
https://gist.github.com/FluffyBumblebees/da4ccacadc44d25adfc71366f1bb2411

Other mods
Fastload 1.1.1 https://github.com/BumbleSoftware/Fastload

Checklist

  • [ x] I am using the official version of the mod.
  • [ x] I tried the latest development version but the issue persists.
  • [ x] I searched for similar open issues and could not find an existing bug report on this.

Additional context
I can fix this on my side but I need to know what part of C2ME is interrupting Fastload.

commented

BumbleSoftware/Fastload#9
(Just to link the issues)

commented

On further testing, this is c2me's issue

commented

It does some weird stuff where it 'loads' 8% but it really doesn't

commented

Fixed on my side