Incompatible with DimensionalThreading (Crashing)
imaron85 opened this issue ยท 2 comments
Describe the bug
Nether can be entered, and the chunks around the portal are loaded, however once the player starts moving and loading new chunks, the Server crashes.
To Reproduce
-> Have DimensionalThreading and C2ME installed.
-> Go to Nether
-> Move
-> Crash
Expected behavior
I know that having 2 Multithreading mods work together is probably hard, and I don't know how thread safe they either are, but have a chonkey cpu, it'd be really nice if I could take advantage of it as much as possible
Runtime info (please complete the following information):
- OS: Windows Server 2016
- Minecraft version: 1.19.2
- Mod version: 0.2.0+alpha.8
Crash reports / logs
Crash Log
Other mods
DimensionalThreading
Checklist
- I am using the official version of the mod.
- I tried the latest development version but the issue persists.
- I searched for similar open issues and could not find an existing bug report on this.
-> Issue that mentions the problem, but apparently it shouldn't crash, but autodisable affected features
Disable generalOptimizations.optimizeAsyncChunkRequest
in c2me config and try reproduce again.
Appears to have fixed it. (Probably should have read the config, but it would be really nice to get a log message or smth about it.)
May I inquire how much of a performance dent disabling this options ensues, and wether it is better to play with DimensionalThreading and this option off, or remove DT and turning the option on?
Thanks a lot