Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

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geometry issue at high render distance

WarpedVoxel opened this issue ยท 1 comments

commented

Describe the bug
At a render distance of 54, blocks near the edge of the render distance have... pieces missing, for lack of a better phrase.

To Reproduce
Steps to reproduce the behavior:

  1. set render distance to 54
  2. set FOV to 30 and get a spyglass (easier to see this way)
  3. zoom in on the blocks near the edge (most visible on partial and transparent blocks)

Expected behavior
The blocks render completely.

Screenshots
2023-06-07_14 00 07
2023-06-07_14 00 18
2023-06-07_14 00 31

Runtime info (please complete the following information):

  • OS: EndeavourOS (zen kernel)
  • Minecraft version: 1.20
  • Mod version: 0.2.0+alpha.10.85

Other mods
none

Checklist

  • I am using the official version of the mod.
  • [I think? The latest version on Jenkins appears to be lower than the version I have installed?] I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.
commented

This issue appears to be a rendering issue rather than a C2ME issue. You can probably see the same behavior with optifine. There is unlikely anything we can do to fix this issue.