Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

231k Downloads

CM2E Chunk/Area load crash on converted world

PotionMaster021 opened this issue ยท 1 comments

commented

Describe the bug
Game crash when loading specific chunks

To Reproduce
Steps to reproduce the behavior:

  1. Load certain chunks/areas
  2. have mod enabled

Expected behavior
Game instantly freezes then crashes after windows error

Screenshots
Windows error log:
2023-11-29 15_46_10-Greenshot

Runtime info (please complete the following information):

  • OS: Windows 10 x64
  • Minecraft version: 1.12.2
  • Mod version: 0.2.0+alpha.10.126
  • Mod branch:

Crash reports / logs
crash-2023-11-29_12.47.43-server.txt

Other mods
"Simply Optimized" 1.20.2-3.0.1 https://modrinth.com/modpack/sop

Checklist

  • [ x] I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • [ x] I searched for similar open issues and could not find an existing bug report on this.

Additional context
So far i narrowed the crash down to the mod itself as disabling it seems to fix the issue from my testing, the world is converted from bedrock edition to java edition using "Chunker" converter, tested the same world with vanilla instead of "Simply Optimized" and also seems to work (somewhat unrelated but this mod seems to crash world loading using "Distant Horizons" https://modrinth.com/mod/distanthorizons but apologies if this is separate altogether)

commented

The chunk you are loading is damaged. The default behavior is to crash the game rather than regenerating the chunk. There is currently no way to disable this behavior.
The windows error is unrelated to this issue.