Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

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Client crash when setting render distance 33-66

Art34222 opened this issue · 3 comments

commented

Describe the bug
When I try to change the render distance, the game freezes and crashes without saying anything. Also, when I try to enter the world after a restart, it also crashes until I reduce the draw distance to 32.

To Reproduce
Steps to reproduce the behavior:

  1. Change render distance to 33-66
  2. See error

Expected behavior
No game crashes

Screenshots
Снимок экрана 2024-04-13 013636

Runtime info (please complete the following information):

  • OS: Windows 11 Pro 26100.1 ge_release
  • Minecraft version: 1.20.4
  • Mod version: c2me-fabric-mc1.20.4-0.2.0+alpha.11.65
  • Mod branch: -

Crash reports / logs
(https://pastebin.com/LgtSigC5)

Other mods
Nope (Only fabric API)

Checklist

  • I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.

Additional context
If I add the immersive portals mod, an error appears in the logs:
Снимок экрана 2024-04-13 014858

commented

It looks like that your GPU driver crashed or the JVM crashed. Try updating your graphics driver and reproduce with the bundled runtime.

commented

I'm using the latest drivers that my video card has. And "reproduce with the bundled runtime" what is that?

commented

If you haven't touched any advanced settings in the launcher, it should be using the bundled runtime.
Try using sodium and see if it fixes your issue.