Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

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Visual bug: Chunk updates which happened outside simdistance doesn't update visually

frosthuuund opened this issue ยท 0 comments

commented

Describe the bug
/setblock and /place commands doesn't update blocks in inactive chunks (outside simdistance) unlike vanilla.

To Reproduce
Steps to reproduce the behavior:

  1. Set Render Distance to 32
  2. Set Simulation Distance to 5
  3. Use a freecam mod to get coordinates of blocks of chunks which are inactive.
  4. Set a block or place a structure in an inactive zone.
  5. Observe the bug

Expected behavior
Without C2ME the game does update chunks and you should see the new placed blocks.

Screenshots
problem

Runtime info (please complete the following information):

  • OS: w11 23h2
  • Minecraft version: 1.20.4
  • Mod version: 0.2.0+alpha.11.67

Crash reports / logs
Nothing out of ordinary

Other mods
https://pastebin.com/q0tQzJvx

Checklist

  • I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.