The mod make mspt increase slowly until whole server crashed.
spr-equinox opened this issue · 2 comments
Describe the bug
The mod make mspt increase slowly until whole server crashed.
To Reproduce
Steps to reproduce the behavior:
- enter the server
- wait for about 10min. During this time, you can see mspt rise from 5 to 80 slowly.
- after that, the stop command will be stuck. CPU utilization rate will be 100%
Expected behavior
mspt increase
Runtime info (please complete the following information):
- OS:
- Minecraft version: 1.21
- Mod version: 0.2.0+alpha.11.101 devbuild for 1.21
- Mod branch:
Crash reports / logs
[16:49:45] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4521ms or 90 ticks behind
[16:50:04] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3304ms or 66 ticks behind
[16:50:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4184ms or 83 ticks behind
[16:50:43] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5277ms or 105 ticks behind
[16:51:03] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4739ms or 94 ticks behind
[16:51:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5333ms or 106 ticks behind
[16:51:44] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5987ms or 119 ticks behind
[16:52:05] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5575ms or 111 ticks behind
[16:52:26] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5974ms or 119 ticks behind
[16:52:47] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 6316ms or 126 ticks behind
[16:53:07] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5243ms or 104 ticks behind
[16:53:30] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 8113ms or 162 ticks behind
[16:53:58] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 12774ms or 255 ticks behind
[16:54:24] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 10664ms or 213 ticks behind
[16:54:46] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 7806ms or 156 ticks behind
....................
> stop
[17:00:11] [Server thread/INFO]: Stopping the server
[17:00:11] [Server thread/INFO]: Stopping server
[17:00:11] [Server thread/INFO]: Saving players
[17:00:11] [Server thread/INFO]: Saving worlds
<no response>
Other mods
Dynmap-3.7-beta-6-fabric-1.21.jar.disable
fabric-api-0.100.3+1.21.jar
FabricProxy-Lite-2.9.0.jar
packetfixer-fabric-1.4.1-1.21-to-1.21.jar
spark-1.10.73-fabric.jar
worldedit-mod-7.3.4-beta-01.jar.disable
[C^2M 引擎] c2me-fabric-mc1.21-0.2.0+alpha.11.101.jar
[Gugle的Carpet附加包] gugle-carpet-addition-mc1.21-2.8.0+build.46.jar
[地毯] fabric-carpet-1.21-1.4.147+v240613.jar
[玉 🔍] Jade-1.21-Fabric-15.0.4.jar
[现代化修复] modernfix-fabric-5.18.3+mc1.21.jar
[禁用聊天举报] NoChatReports-FABRIC-1.21-v2.8.0.jar
[锂] lithium-fabric-mc1.21-0.12.7.jar
[预生成区块] Chunky-1.4.16.jar
Checklist
- I am using the official version of the mod.
- I tried the latest development version but the issue persists.
- I searched for similar open issues and could not find an existing bug report on this.
Additional context
i used a new flat world but the issue still exist
spark profiler
https://spark.lucko.me/oTa3k6AuiC
if it needs, i can upload the whole server
You have set your view distance to 1024. Set it back to normal and see if it still happens.