Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

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Entities blinks as soon as they get into simdistance

frosthuuuund opened this issue ยท 0 comments

commented

Describe the bug
Entities which are about to enter the simulation zone blinks.
This bug was introduced in the unknown commit in dev/0.3
It is also glitching animations on some mobs like camel when its lying on the ground.

To Reproduce
Steps to reproduce the behavior:

  1. Install C2ME from the latest commit for dev/0.3
  2. Enter the world
  3. Set simulation distance lesser than you render distance.
  4. Use spyglass and approach to unsimulated entities.
  5. Observe the bug.

Expected behavior
The mod should not glitch entities in any way.

Runtime info (please complete the following information):

  • OS: 24h2 + Temurin21jdk
  • Minecraft version: 1.21
  • Mod version: v0.3+alpha.0.97+1.21
  • Mod branch: dev/0.3

Checklist

  • I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.